Video game stores

Price trades fast. Pay out fairly. Shelve them the same day.

Price every cart, disc, and console against live market data, pay out in cash or store credit, and have it tagged and on the shelf before the next customer walks up.

Trade-in #2041

Walk-in customer · Saturday

4 items

Super Mario 64

N64 · cartridge only

Loose

$32

Pokémon Emerald

GBA · box and manual

CIB

$148

DualShock 4

PS4 · tested

Tested

$22

Store credit offer

$126.00

Added to inventory

3 items tagged · SKUs assigned

The trade counter problem

Where does your trade price come from today?

A binder behind the counter. A coworker who “just knows.” A browser tab left open since lunch. Every store has a system — until the one person who knows it takes a day off.

GameSnapPOS puts current market pricing into the trade itself, so every offer starts from the same number.

Buy prices (updated…?)

Taped to the register

Handwritten

N64 carts

“ask Mike”

?

PS2 loose discs

$3? $5? depends

?

Sealed anything

“check eBay first”

?

Consoles

crossed out twice

?

How a trade works

From the stack to the shelf.

1

Scan the stack

Scan a barcode or search the catalog. Titles for every platform, NES to PS5, are already in it — along with consoles and accessories.

2

Grade each item

Loose, complete in box, sealed, or tested. Every line keeps its own condition, and the price follows it.

3

Build the offer

Buy value and sell value sit on the same line, so nobody does margin math out loud in front of the customer.

4

Pay it out

Show the cash and store credit offers side by side, and the customer picks one. Credit is spendable at checkout the moment the trade closes.

5

Put it on the shelf

Accepted items get a SKU and land in inventory — on the shelf, in the register, and synced to your online store.

Scan the stack

Trade-in #2041 · 4 items

Step 1 of 5

Super Mario 64

N64

Found

$32

Pokémon Emerald

Game Boy Advance

Found

$148

Halo 3

Xbox 360

Found

$9

DualShock 4

PS4 controller

Found

$22

4 items identified

$211

Scan the stack

Trade-in #2041 · 4 items

Step 1 of 5

Super Mario 64

N64

Found

$32

Pokémon Emerald

Game Boy Advance

Found

$148

Halo 3

Xbox 360

Found

$9

DualShock 4

PS4 controller

Found

$22

4 items identified

$211

Built for the busy days

Made for the Saturday rush.

One cart for everything

Ring up a sale, a return, and a trade-in in the same transaction.

One cart for everything

Ring up a sale, a return, and a trade-in in the same transaction.

Credit that sells on the spot

Store credit from a trade is ready to spend before the customer leaves the counter.

Staff that can’t fat-finger it

Employee, Manager, and Admin roles keep discounts and price edits where they belong.

FAQ

Questions game stores ask us

Still wondering about something? Book a demo and bring your hardest trade.

Can I price loose, complete-in-box, and sealed games differently?

Can I price loose, complete-in-box, and sealed games differently?

Can I offer different rates for cash and store credit?

Can I offer different rates for cash and store credit?

What happens after I accept a trade-in?

What happens after I accept a trade-in?

How does the integrated product catalog work?

How does the integrated product catalog work?

Ready to Upgrade Your Store?

Trade-ins, repairs, inventory, and ecommerce in one POS — and we’ll move your data over for you.

Ready to Upgrade Your Store?

Trade-ins, repairs, inventory, and ecommerce in one POS — and we’ll move your data over for you.

Ready to Upgrade Your Store?

Trade-ins, repairs, inventory, and ecommerce in one POS — and we’ll move your data over for you.