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Pricing

7 min read

How to price used video games and consoles

A repeatable way to set shelf prices and trade-in offers for used games, consoles, and accessories.

Pricing used games by memory or by feel is how stores end up with a shelf of overpriced carts nobody buys and a glass case of underpriced grails that sell in an hour. A simple system — one market source, clear condition rules, and fixed trade rates — fixes both. Here’s how to set it up.

Start from a real market price, not a guess

Every price should start from what the item actually sells for right now. Sold listings on eBay and price guides like PriceCharting track recent sales for loose, complete-in-box, and new copies. Pick one primary source so your whole team starts from the same number.

In GameSnapPOS, PriceCharting and TCGPlayer values are pulled live every time you look up an item, so staff never price from an old printout.

Price by condition and completeness

The same game can be worth very different amounts depending on what comes with it. Set clear definitions and use them every time:

  • Loose: the cartridge or disc only

  • Complete in box (CIB): game, case or box, and manual

  • New or sealed: factory sealed and unopened

  • Consoles: note whether controllers, cables, and the original box are included, and whether it’s been tested

Set your shelf price

Most stores price at or slightly under market for common titles, so they move, and at market for rare or in-demand items. Round to clean price points your customers recognize, and review slow sellers every few weeks instead of letting them sit.

Set your trade-in offer from the shelf price

Your offer should leave room for your margin, the time it takes to test and clean an item, and the chance it sits for a while. Many stores set a percentage of market value for cash and a higher percentage for store credit. Write your rates down so every employee quotes the same number.

Watch for what changes value

  • Reprints, remasters, and re-releases can drop the price of older copies

  • Label damage, missing manuals, and scratched discs lower value

  • Regional versions and variants can be worth more — or less

  • Holiday season and new console launches shift demand

Quick checklist
  • Look up current market value before you quote

  • Record condition and what’s included

  • Price the shelf at or near market

  • Offer cash and credit at your set rates

  • Review slow movers every few weeks

See how trade-ins work in GameSnapPOS →

Put this guide into practice

See how GameSnapPOS handles it on your own counter.

Next guide

How to start a video game store: a practical checklist

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Ready to Upgrade Your Store?

Trade-ins, repairs, inventory, and ecommerce in one POS — and we’ll move your data over for you.

Ready to Upgrade Your Store?

Trade-ins, repairs, inventory, and ecommerce in one POS — and we’ll move your data over for you.